Comments

Log in with itch.io to leave a comment.

(+1)

Pretty fun so far. Not sure why you call it "Darkout", though.

(2 edits)

The first thing the game came from is the idea of solving puzzles to "cure" your mind like a metaphor for path from mental health issues to wellness. As that, we named it "darkout", the journey from obscurity to light :) 

As we had only 9 days to make the game, we focused on our gameplay mechanisms and didn't had time to put some narration or things that could show our way of thinking the game itself.

(+1)

Very well made. There's definite potential here if you wanted to develop further.

Thanks for the compliment, we really had a lot of fun doing it and we love the gameplay mechanic idea we had as well :) nothing is planned so far but we will at least update the game to give it a bit of polishing, debugging everything, and give it a sense of "finished" game.

(+1)

Woooh go us :D

(+1)

Yaaaay XD